Status effects
Knock-back - The character is knocked back. Knock-back distance does not vary from class to class. The character is able to move and use skills once he travels the required distance in the knock-back.
Knockdown - The character is knocked down. Knockdown duration varies from class to class, with the highest in the mage branch and the lowest in the warrior branch.
Freeze - The character is frozen. Its cooldowns are increased by X and its movement speed is decreased by X. The freeze status lasts for Y abilities or Y seconds, whichever comes first.
Blind - The character is blinded. A cloud is created, and all characters' transparency are altered to help them disappear in that cloud. This effect is only viewable by the blinded player.
Ablaze - The character is on fire. He takes X damage a second for Y seconds.